How to Choose a School Trip for Students of Different Ages, Practical Tips and Affordable School Trip Packages
Planning a class trip often starts with one simple question, which option will keep students interested, make organisation easier for teachers, and keep costs reasonable? The answer depends on the students’ age, the character of the class, the number of participants, and the type of experience the group wants.
GUNSnLASERS school trip packages combine different activities across several entertainment parks in Riga. Classes choose between a single team game and a broader programme with several activities. School trip packages start from €12 per person, while teachers take part free of charge.
This article explains how to choose a school trip for students of different ages, which activities suit each age group, and which practical details deserve attention before booking.
What to consider when choosing a class trip
Before booking a school trip, review several practical factors. Price plays an important role, although programme length, activity intensity, location, and suitability for the class also influence the final choice.
- Students’ age. Younger students usually prefer activities with clear rules and frequent involvement. Laser tag, the Pixel Room, and mini golf combine movement, teamwork, and friendly competition without lengthy preparation. Middle school students often enjoy programmes combining two different activities, such as laser tag and electric go karts, or laser tag and airsoft target shooting. High school students usually prefer more tactical and dynamic activities, including paintball, longer laser tag games, electric go karts, and virtual reality.
- Class interests. Students within one class often have different interests. Some prefer active team games, while others enjoy testing their accuracy, reaction speed, memory, or ability to solve digital tasks. Packages combining several activities often work well for classes with varied preferences. A practical approach involves selecting two or three suitable programmes in advance, then asking students to vote for their preferred option. This approach involves the class in the decision while helping the teacher retain control over the budget and schedule.
- Programme length. Most GUNSnLASERS school trip packages last around 2.5 to 3 hours. This duration provides enough time for instructions, team division, activity rotations, breaks, and a shared meal without rushing the programme. When the class plans to visit another destination on the same day, one activity or a shorter programme usually fits the schedule better. When GUNSnLASERS serves as the main destination, a package with several activities creates a fuller programme.
- Group size. When planning a trip for a larger class, choose a venue where students divide into teams and rotate between activities without long waiting periods. A well organised rotation keeps everyone involved and helps maintain interest throughout the trip. The GUNSnLASERS team will help select a programme and activity order suited to the size of the class.
School trips for primary school students
Primary school students respond well to activities combining movement with simple and easy to understand tasks. At this age, clear rules and quick involvement matter, since children lose interest when preparation or waiting takes too long.

Šampēteris and Jugla entertainment park packages, “Double Impact” and “Energy Charge”
These school trip packages combine one hour of laser tag with one hour in the Pixel Room. Laser tag is an active team game where students use safe infrared equipment, aim at sensors worn by the opposing team, work with teammates, and complete different missions.
The Pixel Room features an interactive LED floor with games at several difficulty levels, which lets instructors select tasks suited to the students’ age. In a simpler game, participants collect all blue pixels on the floor and walls by stepping on them or touching them with their hands. In a more difficult task, students memorise an image shown at the beginning and recreate the same pattern on the interactive floor.
The price is €19 per person, and the total school trip lasts around three hours.
Galerija Centrs entertainment park package, “Full Power”
This school trip package combines one hour in the Pixel Room with one hour of mini golf, giving students two different experiences within one programme. In the Pixel Room, the class completes tasks on an interactive LED floor, testing reaction speed, attention, memory, and teamwork. Participants follow light signals, make quick decisions, and agree on a shared approach.
After the dynamic digital games, students move to the mini golf course, where accuracy, patience, and the right level of force become important. Students complete different obstacles, count points, and compare results in a friendly competition. Mini golf lets each participant play at a comfortable pace, which also suits students who prefer calmer activities.
The price is €13 per person, and the total school trip lasts around three hours.
School trips for middle school students
Middle school students increasingly enjoy activities involving speed, competition, and the chance to compare results with classmates. They enjoy working as a team, planning tactics, and completing shared missions, while also testing individual skills such as reaction speed, accuracy, and driving performance.
School trip packages combining a team activity with an individual challenge suit this age group well.
Jugla entertainment park package, “Fast and Furious”

This school trip package combines one hour of laser tag with one 10 minute electric go kart race. During laser tag, students divide into teams, use infrared equipment to hit the opposing team’s sensors, and complete different missions. A strong result requires teamwork, a shared strategy, and quick reactions as the game changes.
After the team game, students head to the electric go kart track, where each participant becomes a driver and aims for the best possible lap time. The race tests reaction speed, concentration, and the ability to choose an effective racing line. After finishing, students compare results and identify the fastest drivers in the class.
The price is €18 per person, and the total event lasts around 2.5 to 3 hours.
Šampēteris entertainment park package, “Target Achieved”
This school trip package combines 1.5 hours of laser tag with airsoft target shooting. During the laser tag game, students divide into teams, choose a strategy, work together, and complete different missions. A strong performance requires quick reactions, clear communication, and the ability to adjust as the game develops.
After the active laser tag game, students visit the airsoft shooting range, where an instructor explains the safety rules and supervises target shooting. Accuracy, concentration, and controlled movements play an important role during this activity. Each participant tests personal skills and compares results with classmates.
The price is €15 per person, and the total school trip lasts around 2.5 hours.
Galerija Centrs entertainment park package, “Digital Adventure”

This class trip package combines three different activities, one hour in the Pixel Room, a seven minute electric go kart race, and 30 minutes of free roaming virtual reality. The varied programme keeps students engaged throughout the trip and gives each participant a different type of challenge.
In the Pixel Room, students complete tasks of varying difficulty on an interactive LED floor. One task requires activating pixels of a specific colour. Another asks participants to press pixels in time with music. More complex games involve memorising and recreating a previously displayed image.
After the digital tasks, students head to the electric go kart track. During the seven minute race, each participant searches for an effective racing line, drives through corners with precision, and aims for the best lap time. After finishing, the class compares results and identifies the fastest drivers.
The school trip ends with free roaming virtual reality. Unlike a standard VR experience, participants move freely around the room, work together inside the virtual environment, and complete shared game missions.
The price is €25 per person, and the total school trip lasts around three hours.
School trips for high school students
High school students often prefer activities requiring independent decision making, fast reactions, and a well planned team strategy. At this age, students value the opportunity to influence the game, compare results with classmates, and test their skills in a dynamic setting.
Mežaparks entertainment park package, “Colour Storm”

This school trip package includes a two hour SOFT paintball game at the outdoor Mežaparks field. SOFT paintball uses smaller calibre paintballs, creating a milder impact than standard paintball. The game still includes dynamic action, team competition, different missions, and active time outdoors.
Each participant receives 200 paintballs, and protective game clothing is included in the price. Before the game, an instructor introduces the equipment, explains the safety rules, and supervises the full activity.
After paintball, the class has access to a picnic area at the Mežaparks entertainment park, where students relax, discuss the most memorable moments, and enjoy food brought with them.
The price is €17 per person, and the total school trip lasts around three hours.
Mežaparks entertainment park package, “Team Challenge”
This school trip package offers a 1.5 hour or two hour laser tag game at the outdoor Mežaparks field. Laser tag is an active team game where participants use safe infrared equipment, aim at sensors worn by the opposing team, and complete missions prepared by the instructor.
The natural environment, varied terrain, and historic bunkers make each game dynamic and intense. Students choose routes through the field, use available cover, divide roles within the team, and adjust their strategy as the game develops.
A 1.5 hour laser tag game costs €12 per person, while a two hour game costs €15 per person. The total school trip lasts around 2.5 to 3 hours.
Šampēteris entertainment park package, “Battle Mode”
The Šampēteris entertainment park offers students a 1.5 hour or two hour laser tag game. Students divide into teams, learn the rules, and take part in several game scenarios involving active movement and tactical thinking.
During the game, participants collect points, protect teammates, and work together to complete a shared mission. Each student influences the final result, while success depends on cooperation across the full team. Different laser tag scenarios maintain interest and give students the opportunity to take on different roles.
A 1.5 hour laser tag game costs €12 per person, while a two hour game costs €15 per person. The total school trip lasts around 2.5 to 3 hours.
Jugla entertainment park package, “Accurate Shot”

This school trip package focuses on an active laser tag game at the indoor Jugla entertainment park field. Since the activity takes place indoors, rain, wind, and cold weather do not affect the programme.
During the game, students divide into teams, move through the field, use obstacles, and agree on a strategy for completing the mission. Accuracy, quick reactions, clear communication, and the ability to adapt help the team collect more points and reach the shared objective.
A 1.5 hour game costs €12 per person, while a two hour game costs €15 per person. The total school trip lasts around 2.5 to 3 hours.
Tips for a successful school trip
A successful school trip requires early planning of both the activities and the practical details. The students’ age, interests, group size, budget, and daily schedule help determine the right format. The following tips make planning easier and reduce unnecessary stress on the day of the trip.
- Start planning early. Popular times fill quickly during spring and at the end of the school year.
- Set a budget per student. GUNSnLASERS packages range from €12 to €25 per person, offering options for different class budgets.
- Select two or three suitable programmes. After narrowing the options, let students vote for the final choice.
- Consider the character of the class. A highly active class often enjoys a longer team game, while a class with varied interests often responds better to a package combining several activities.
- Schedule time for food. Indoor GUNSnLASERS parks provide tables for food brought by the class, while outdoor parks include picnic areas.
- Send clear information to parents. Include the address, meeting time, programme length, suitable clothing, and items students should bring.
- Avoid scheduling too many activities in one day. Students also need time to rest, talk, and eat together.
- Inform the organisers about any specific needs within the class. This helps the team adjust the pace, group division, and activity order.

GUNSnLASERS – a class trip where everyone gets involved
During a GUNSnLASERS class trip, students do not remain passive spectators. Everyone takes part in active games, works with teammates, divides roles, and completes shared missions. This setting helps students see classmates from a different perspective, strengthens communication, and creates shared memories which stay with the class after the trip.
Experienced instructors manage the programme and keep each activity organised. Before every game, instructors explain the rules, introduce the equipment, divide participants into teams, and supervise the full activity. This structure reduces the organisational workload for teachers and lets them focus on the class rather than running the games.
GUNSnLASERS school trip packages are available at several entertainment parks in Riga and across different price levels, helping each class choose a programme suited to the students’ age, interests, group size, and budget. Teachers also take part free of charge.
Book an active, well organised school trip for your class today. Call +371 2727 4646 or email info@gunsnlasers.lv.


